‘Cyberpunk 2077’ survival mod adds hunger, thirst and sleep mechanics


A new Cyberpunk 2077 mod brings traditional survival mechanics to CD Projekt Red title.

Called Living in the night city, the mod was released yesterday (January 20) on Nexus Mods. Key features include player fatigue, hunger and thirst management, dynamic status notifications, and different penalties depending on the character’s needs.

If Fatigue gets too high, which comes from not sleeping or not taking a shower, critical hit chance and stamina regeneration suffer. System malfunctions can also occur, creating flashes or forcing the player to the ground on normal/hard difficulty.

Hunger creates a penalty to total health, while thirst does the same to stamina and memory, with the added threat of death on hard difficulty.

Cyberpunk 2077. Credit: CD Projekt RED

Developed by FonWash, the modder also wants to add a reworked heads-up display, med usage, housing, and more complex metabolism systems. the Cyberpunk 2077 mod currently supports multiple languages, although more languages ​​will hopefully be added in the future.

If you fancy adding more mods to the game, there’s one for life insurance and another introducing an immersive subway system. The latter adds “a fully usable subway system, with 19 explorable stations, third/first person view and much more” to the game. Players must wait at one of the stations for a train to show up and can even change settings such as ticket price in a specific menu.

In the NME review of Cyberpunk 2077Tom Regan scored the game four out of five stars, saying, “Thanks to the freedom afforded by its richly crafted dialogue choices, consistently brilliant voice acting, and sharp script, cyberpunk excels as a story-driven video game – though it may not be the medium-redefining classic that many have been hoping for.

Moreover, a recent survey of game developers revealed that the PC is the platform of choice for the tenth consecutive year.

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